GURPS INSTANT ARMOR PDF

GURPS Low-Tech and GURPS Low-Tech Companion 2: Weapons and Warriors deliver GURPS Low-Tech: Instant Armor offers defenses against both these. Most (12+ pages) of the PDF is taken up almost completely by armor tables expanding on Chapter 6 in GURPS Low-Tech. In that work, rules. GURPS Low-Tech is a sourcebook for the GURPS tabletop roleplaying Fans may want to download GURPS Low-Tech: Instant Armor, an expansion with.

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The complete bibliography is online, with links to every referenced book, movie, etc.

That location in particular needs a lighter, more forgiving armor. The standard rules allow for one to target gaps or weak points in armor, with a significant penalty, to reduce the armor value by half.

Some of that stems from the fact that there are just so darned many options to choose from. Weapon and Armor Design. Low-Tech LT is not, by any means, a book entirely about historical or fantasy armor, but from the amount of time that gets spent talking about that particular chapter over all of the others, you might suspect it was.

Weapons and Warriors has additional rules and information on low-tech arms and armor, plus guidelines for TL fortresses and military transportation. The Art Of War The master warrior doesn’t simply snatch up his sword and hurl himself into battle.

GURPS Low-Tech

This section is so different and so specialized compared to the other armor types, it just makes sense to read through everything presented. Low-Tech starts with the basics that suit any setting. If you’ve ever been frustrated trying to armor your TL warriors, then Low-Tech: Materials and Modifications Tables. It also presents a number of optional rules that increase the realism at the expense of making things difficult for your players and adding to the bookkeeping associated with these armors.

Welcome to the Past! And started a full third of them.

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GURPS Low-Tech: Instant Armor | Reviews | Forum | BoardGameGeek

Pre-calculated piecemeal armor options make any gamer’s life easier. So, the ideal layering to avoid the penalty is half of each limb and the head, with nothing on the torso, hands or feet. There you go, a suit of heavy plate armor. Every low-tech fighter and every gamer! Instantt piece intant armor comes with DR, cost, and weight, as well as the realistic time needed to don it and a Holdout penalty that accounts for DR, flexibility, and unstant.

Practical guidelines for getting infantry, cavalry, and naval forces from A to B. Not only do you get great little benefits like padding underneath without DX penalties, but you get even more customization options for bars nasal, cheek plates and chin guards, as well as mail curtains to protect the neck.

Weapons and Warriors brings you everything you need to put the violence in a broader context. Other notes are for places like the neck and the groin that are hard to armor, but not left wide open on rigid armor suits.

Things like this work fine as PDF only | GURPS Low-Tech: Instant Armor | RPGGeek

Battles are hard on gear. I don’t ar,or that it qualifies for – it might be more of a level class – but I could see it falling under Melee Academy. A greathelm is designed to go over another plate helm, and is the sole exception to the rule. Yes, if you buy from one of these links, Amazon pays a percentage to SJ Games!

It may be enough to say that, culturally, it is unusual to wear more than about DR 5 even during times of war — the Romans went to war with less, and the Vikings seemed to top out at around 5 themselves. Popular Posts December 12, Sean Punch 21 pages. And still, even in the face of all that support, there are regular posts on the official forum with questions.

Written by William Gurpps.

GCA Repository

Handy summaries that let you quickly determine the options available at your TL, how they affect cost, and how they adjust the stats in the armor tables. Insrant, Chinks and Openings. You sacrifice the flexibility, but also eliminate the reduced effectiveness against crushing damage.

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Once you see these lists broken down, you can make better choices about which armor works where. Warehouse 23 will be closed December 24th, January 1st, Written by William H. Warehouse 23 offers worldbooks, supplements, and adventures, in physical and digital formats, for GURPS — as well as many of our other game lines. Philosophers and Kings for information on the social tools that made the pre-modern tools possible, including additional information on medicine, mathematics, and music.

Surf our site for the files you want. Warehouse 23 offers worldbooks, supplements, and adventures, in physical and digital formats, for GURPS — as well as many of our other game lines. It can also make a heavy leather or cloth into something nearly as instajt as scale armor with less weight and at a lower cost.

Preview of the PDF. Surf our site for the files you want.

Use the rules as presented to come up with some kit that works in a holistic way. Allowing your players to use the rules in LT without some decisions made ahead of time is likely asking for trouble — akin to telling them they have points to spend, handing them Powers, and telling them to knock themselves out. Privacy Policy Contact Us.

The master warrior doesn’t simply snatch up his sword and hurl himself into battle. He adapts his tools to his goals, knows his weaknesses as well as his strengths, and leads his allies to victory.

A concise rundown of how fighting evolved from the days of stone axes to the era of pike, shot, and cannon.